AFTER TWO YEARS of experimentation, EM Lyon Business School in France is officially
recognizing the field of esports as a discipline in its own right. By playing
video games such as League of Legends, Fortnite, and FIFA, students from the
Global BBA and MsC in management programs can earn 2.5 credits that count
toward their graduation requirement. The games are offered in the electives pack.
According to school officials, these games help students develop soft skills
that can be translated into the business world, including strategic analysis, risk
calculation, leadership, team spirit, stress management, decision making, and
performance monitoring. Because video games rely on digital expertise and an
understanding of data, and because players compete on a global level, officials
believe esports athletes will develop a range of valuable skills that will appeal
to recruiters. These athletes will also have an edge in the gaming world, where
esports are expected to generate US$3 billion in 2022.
The school is collaborating on the initiative with the Gaming Campus, a
European institution dedicated to offering training programs for the video game
industry. The collaboration is designed to help EM Lyon achieve three main
goals: providing all business students with access to esports and training tools,
providing mental and physical training to EM Lyon esports students so they can
participate in competitions, and guiding former esports athletes through career
reorientations to business fields.