Tools of the Trade | July / August 2016

A game that uses real-world application to teach accounting and analytics, an online portal for the admissions processes, a new assessment tool for soft skills, a learner-centered platform that records events in the student learning process, and a service that shows what kind of attention books and chapters are receiving online.
Tools of the Trade | July/August 2016


MBAville’s first game, Project Quant, will teach accounting, analytics, and economics concepts, all within a pizzeria setting; in the simulation, students view a “business forecast” that will provide them a scenario in which they’ll be running the business, and monitor their progress over a dashboard as they make decisions.

Bharadwaj and Wang created the game because they believe that business students learn more about concepts such as accounting and analytics when academic approaches are balanced with real-world application. They designed MBAville, says Bharadwaj, as a “bite-sized” way for students to learn about and apply multiple concepts simultaneously. “We want to build out 100 game days so that students can learn a wide variety of concepts and have fun playing the game over a longer period of time,” he adds. “For grading, we plan to build in decision logs that will allow students to justify each decision they make so professors can grade based on those answers.”

Bharadwaj and Wang receive support from the Purdue Foundry, an entrepreneurship and commercialization hub and incubator located in the school’s Burton D. Morgan Center for Entrepreneurship at Purdue’s Discovery Park. The team went through the Purdue Foundry Launch Box program to further develop their product. The inventors are planning to launch the completed platform later this year.

To see an in-game video, visit To see a demo, visit


An online education portal for college admissions has been released by Kira Talent, the creator of the higher education video admissions platform Kira Academic. The portal, called Kira University, offers free online courses designed to help college admissions teams improve their admissions processes from recruitment through enrollment. Each course includes weekly lessons delivered to participants by email.
These lessons feature insights on best practices in identifying top applicants, as well as improving applicant volume and yield. Kira University’s first course, “The Master of Business School Admissions,” includes four lessons: Think Like a Marketer, Redesign the Admissions Process, Assess Students Better, and Cultivate the
Best Cohort. The course features insights from experts at organizations such as LinkedIn, Hootsuite, the University of Michigan, and the University of Toronto’s Rotman School of Management. Visit


Ed tech company YouSeeU recently introduced a new Soft Skills Assessment Service. The tool allows
schools to measure and analyze student progress toward meeting program learning objectives, as well as generate reports that demonstrate their continuous improvement processes to help facilitate accreditation. YouSeeU’s online platform also enables students to complete video-based assignments to learn soft skills such as advanced thinking, organization, and communication. Visit


LiveText Inc., a provider of learning, assessment, and e-portfolio tools, has launched Via, a learner-centered platform that records events in the student learning process so that students, faculty, and programs can take effective action to improve student performance. Students can highlight work that appears in Via’s Timeline in their personal e-portfolios, which they can share directly with individuals or over social media. Other Via features include a customizable workflow engine, creative authoring tools, group work support, and assessment and reporting tools that can be configured to suit different workflows. The tool also manages assessments based on prior experience and competency-based learning, strategic institutional planning, curriculum review, and co-curricular activities. Visit


Altmetric has launched Altmetric Badges for Books, a service that shows authors, editors, and readers what kind of attention books and chapters are receiving online. The badges are designed to be embedded in book and chapter pages on publisher websites and other content-hosting platforms. The donut badges provide a real-time record of how many mentions content is receiving from mainstream media, blogs, social media, and peer review platforms. Visit